In the Kingdom of Al Bisat, 4 teams of flying carpet riders are preparing for the annual race held by the Sultan.
Each player must guide their team through an ever changing maze of clouds, which are controlled by the Sultan’s Djinn! The first team to guide their carpets safely across the Board and land on the opposing Palace, is the winner.
Players will have to program their actions each turn, choosing amongst 8 different Wind Tokens. By using the wind’s power, players can manipulate the Board to their benefit. If they are skillful enough, maybe they can catch the Djinn flying through the clouds, in which case the Djinn must grant them a wish!
Outsmart your opponents to become the Sultan of Wind!